Character Info

Strength
Strength is needed to carry heavy weapons, armour and items in your inventory.

Stamina
Stamina is our Health and how long we can endure scratches and bites from the Infected.

Stamina & Health is explained like this (Stamina=25 is equal to Health=50)

Agility
Agility is needed to increase our reloading speed and sprinting speed.

Intelligence
Intelligence is needed to increase our Skills i.e (Engineer Skills,Farmer Skills,Doctor Skills).

Intelligence % Skills are explained like this (Intelligence=10 is equal to Skill Level=1)

A Player's Starting Stats as Level 1 are:

Death
Dying is feared by most high leveled players because they lose all 50% of exp that they gained.

And a Revival Timer is activated for players level 12 and above, The timer for levels 12 and above is approximately 2 minutes.

And they might lose some cash in their hand. (with an exception if you have a security box)

Experience
Exp is earned by killing zombies, doing Missions and/or Special Events.